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       Bear 
      Electives (ARROW POINT TRAIL)
 These are the requirements as they appearin the 2003 edition of the Bear Handbook (33451).
 (Revisions to requirements are shown in bold 
      underlined type.
 Deletions are shown struck through in 
      red italics, like this text. To see the current requirements with no 
      highlighting of the changes,Click Here
 To see the OLD requirements (as they appeared in the
      1998 edition of the Bear Cub Scout Book - 
      #33107), Click Here. 
 AFTER a Bear Cub Scout earns his Bear Badge 
      he may begin earning Arrow Points in the Electives section of his book.
       He may work on his "Arrow Point Trail" at any time, however he cannot 
      receive Arrow Points until AFTER he has earned the Bear Badge. There is a big difference in the achievements for arrow points for 
      Bear. In this rank the Cub Scout can go back and do requirements from the 
      ACHIEVEMENTS section of the book and use them as requirements for arrow 
      points, as long as they do not count any requirements from achievements 
      that they used to earn the Bear Badge. Unused parts of achievements 
      that were used for the Bear badge may NOT be counted toward Arrow Points. 
       The Achievement requirements and the Elective requirements can be 
      freely mixed to count toward earning arrow points. In the following 
      descriptions, we will use the term "arrow point activities" 
      to refer to either type of requirement.  
        GOLD ARROW POINT: For the FIRST 10 arrow point activities completed in his book, the 
        Bear Cub earns his GOLD ARROW POINT. SILVER ARROW POINTS: For EACH 10 arrow point activities completed (AFTER HE EARNS THE 
        GOLD ARROW POINT) the Bear Cub earns a SILVER ARROW POINT.  As a BEAR Cub Scout, a boy may earn any number of SILVER ARROW POINTS, 
      but he may only earn ONE GOLD ARROW POINT for the first 10 arrow point 
      activities that he completes.  
 
        Space Weather Radio Electricity Boats Aircraft Things That Go Cub Scout Band Art MasksPhotographyNature CraftsMagicLandscapingWater and Soil ConservationFarm AnimalsRepairsBackyard GymSwimmingSportsSalesCollecting ThingsMaps
        NativeAmerican Indian Life
Let's Go Camping The following is a list of the ELECTIVES for arrow points. To see what 
      is available in the Achievements section - see Bear 
      Badge requirements.  
        SPACE (Page 160182)
          Identify two constellations and the North Star in the night 
          sky. Make a pinhole planetarium and show three constellations. Visit a planetarium. Build a model of a rocket or space satellite. Read and talk about at least one man-made satellite and one 
          natural one. Find a picture of another planet in our solar system. Explain how 
          it is different from Earth.  Back to the Electives ListWEATHER (Page 
        162184)This elective is also part of the Cub Scout 
        World Conservation Award.
 
          Learn how to read aan outdoor thermometer. Put one
          a thermometeroutdoors 
          and read it at the same time every day for two weeks. Keep a record of 
          each day's temperature and a description of the weather each day (fair 
          skies, rain, fog, snow, etc.).Build a weather vane. Record wind direction every day at the same 
          hour for two weeks.  Keep a record of the weather for each day.
          Make a rain gauge. Find out what a barometer is and how it works. Tell your den about 
          it. Tell what "relative humidity" means. Learn to identify three different kinds of clouds. Estimate their 
          heights. Watch the weather forecast on TV every day for two weeks. Describe 
          three different symbols used on weather maps. Keep a record of how 
          many times the weather forecast is correct.  Back to the Electives ListRADIO (Page 168190)
          Build a crystal or diode radio. Check with your local craft or 
          hobby shop or the nearest Scout shop that carries a crystal radio kit.  
          It is all right to use a kit. Make and operate a battery powered radio, following the directions 
          with the kit.  Back to the Electives List
        ELECTRICITY (Page  
        170192)
          Wire a buzzer or doorbell. Make an electric buzzer game. Make a simple bar or horseshoe electromagnet. Use a simple electric motor. Make a crane with an electromagnetic lift.  Back to the Electives ListBOATS (Page  
        174196)
          Help an adult rig and sail a real boat. (Wear your PFD.)Help an adult repair a real boat or canoe. Know the flag signals for storm warnings.Help an adult repair a boat dock.
 e. Know the rules of boat safety.
          f.With an 
          adult on board, and both wearing PFDs, row
          demonstrate forward strokes, turns, and 
          backstrokes. Rowa boat around a 100-yard courseinvolvingthat has two turns. Demonstrate forward strokes, turns 
          to both sides, and backstrokes. Back to the Electives ListAIRCRAFT (Page  
        180202)
          Identify five different kinds of aircraft, in flight if possible, 
          or from models or photos. Ride in a commercial 
          anairplane
          (commercial or private).Explain how a hot air balloon works. Build and fly a model airplane. (You may use a kit. Every time you 
          do this differently, it counts as a completed project.) Sketch and label an airplane showing the direction of forces 
          acting on it (lift, drag, and load). Make a list of some of the things a helicopter can do that other 
          kinds of airplanes can't. Draw or cut out a picture of a helicopter 
          and label the parts. Build and display a scale airplane model. You may use a kit or 
          build it from plans.  Back to the Electives ListTHINGS THAT GO (Page  
        184206)
          MakeWith an adult's help, make a scooter or a Cubmobile. Know the 
          safety rules.MakeWith an adult's help, make a windmill.MakeWith an adult's help, make a waterwheel.Make an invention of your own design that goes.  Back to the Electives ListCUB SCOUT BAND (Page  
        188210)
          Make and play a homemade musical instrument - cigar-box banjo, 
          washtub bull fiddle, a drum or rhythm set, tambourine. etc. Learn to play two familiar tunes on any musical instrument
          an ocarina, a harmonica, or a tonette.Play in a den band using homemade or regular musical instruments. 
          Play at a pack meeting. Play two tunes on any recognized band or orchestra instrument.
           Back to the Electives ListART (Page  
        192214)
          Do an original art project and show it at a pack meeting. Every 
          project you do counts as one requirement  Here are some  ideas for art projects:
 Mobile or wire sculpture, Silhouette, Acrylic painting, Watercolor 
          painting, Collage, Mosaic, Clay sculpture, Silk screen picture.
Visit an art museum or picture gallery with your den or family.
          Find a favorite outdoor location and draw or paint it. Back to the Electives ListMASKS (Page  
        196218)
          Make a simple papier-m�ch� mask. Make an animal mask. Make a clown mask.  Back to the Electives ListPHOTOGRAPHY (Page  
        200222)
          Practice holding a camera still in one position. Learn to push the 
          shutter button without moving the camera. Do this without film in the 
          camera until you have learned how. Look through the viewfinder and see 
          what your picture will look like. Make sure that everything you want 
          in your picture is in the frame of your viewfinder. Take five pictures of the same subject in different kinds of 
          light.
          
            Subject in direct sun with direct light. Subject in direct sun with side light. Subject in direct sun with back light. Subject in shade on a sunny day.Subject on a cloudy day. Put your pictures to use.
          
            Mount a picture on cardboard for display. Mount on cardboard and give it to a friend.Make three pictures that show how something happened (tell a 
            story) and write a one sentence explanation for each. Take a picture in your house.
          
            With available light. Using a flash attachment or photoflood (bright light).  Back to the Electives ListNATURE CRAFTS (Page  
        204226)This elective is also part of the 
        Cub Scout World Conservation Award.
 
          Make shadowsolar printsor 
          blueprintsof three kinds of leaves.Make a display of eight different animal tracks with an eraser 
          print. Collect, press, and label ten kinds of leaves. Build a waterscope and identify five types of water life.Collect eight kinds of plant seeds and label them. Collect, mount, and label ten kinds of rocks or minerals. Collect, mount, and label five kinds of shells. Build and use a bird caller
          Back to the Electives ListMAGIC (Page  
        208230)
          Learn and show three magic tricks. With your den, put on a magic show for someone else. Learn and show four puzzles. Learn and show three rope tricks. Back to the Electives ListLANDSCAPING (Page  
        214236)
          With an adult, help take care of your lawn or flower beds 
          or help take care of the lawn or flower beds of a public 
          building, school, or church. Seed bare spots. Get rid of weeds. Pick 
          up litter. Agree ahead of time on what you will do. Make a sketch of a landscape plan for the area right around your 
          home. Talk it over with a parent or den leader. Show which trees, 
          shrubs and flowers you could plant to make the area look better. Take part in a project with your family, den, or pack to make your 
          neighborhood or community more beautiful. These might be having a 
          cleanup party, painting, cleaning and painting trash barrels, and 
          removing weeds  
          ragweed. (Each time you do this differently, it 
          counts as a completed project.)Build a greenhouse and grow twenty plants from seed. You can use a 
          package of garden seeds, or use beans, pumpkin seeds, or watermelon 
          seeds.  Back to the Electives ListWATER AND SOIL CONSERVATION (Page 
        218240)This elective is also part of the Cub Scout 
        World Conservation Award.
 
          Dig a hole or find an excavation project and describe the 
          different layers of soil you see and feel. (Do not enter an excavation 
          area alone or without permission.) Explore three kinds of earth by conducting a soil experiment.Visit a burned-out forest or prairie area, or a slide area, with 
          your den or your family. Talk to a soil and water conservation officer 
          or forest ranger about how the area will be planted and cared for so 
          that it will grow to be the way it was before the fire or slide What is erosion? Find out the kinds of grasses, trees, 
          or ground cover you should plant in your area to help limit erosion.As a den, visit a lake, stream, river, or ocean 
          (whichever is nearest where you live). Plan and do a den project to 
          help clean up this important source of water. Name four kinds of water 
          pollution.  Back to the Electives ListFARM ANIMALS (Page  
        222244)
          Take care of a farm animal. Decide with your parent the things you 
          will do and how long you will do them. Name and describe six kinds of farm animals and tell their common 
          uses. Read a book about farm animals and tell 
          your den about it. With your family or den, visit a livestock exhibit at a county or 
          state fair.  Back to the Electives ListREPAIRS (Page  
        224246)
          With the help of an adult, fix an electric plug or 
          an electricappliance.Use glue or epoxy to repair something. Remove and clean a drain trap. Refinish or repaint something. Agree with an adult in your family on some repair job to be done 
          and do it. (Each time you do this differently, it counts as a 
          completed project.)  Back to the Electives ListBACKYARD GYM (Page  
        228250)
          Build and use an outdoor gym with at least three items from this 
          list.
            Balance board Trapeze Tire walk Tire swing Tetherball Climbing rope Running long jump area. Build three outdoor toss games. Plan an outdoor game or gym day with your den. (This can be part 
          of a pack activity). Put your plans on paper. Hold an open house for your backyard gym.  Back to the Electives ListSWIMMING (Page  
        232254)
          There is something about this elective that 
          is different from any other. That is this rule: whenever you are 
          working on the Swimming elective, you must have an adult with you who 
          can swim. 
          Jump feetfirst into water over your head, swim 25 feet on the 
          surface, stop, turn sharply, and swim back. Swim on your back, the elementary backstroke, for 30 feet. Rest by floating on your back, using as little motion as possible 
          for at least one minute.Tell what is meant by the buddy system. Know the basic rules of 
          safe swimming Do a racing dive from edge of pool and swim 60 feet, using a 
          racing stroke. (You might 
          mayneed to make a turn.) Back to the Electives ListSPORTS (Page  
        238260)
          In archery, know the safety rules.andKnowhow to shoot correctly. Put six arrows into a 4-foot target at a 
          distance of 15 feet. Make an arrow holder. (This can be done 
          only at a district/council day or resident or family camp.)In skiing, know the Skier's Safety and Courtesy Code. Demonstrate 
          walking and kick turn, climbing with a side step or herringbone, a 
          snowplow stop, a stem turn, four linked snowplow or stem turns, 
          straight running in a downhill position or cross-country position, and 
          how to recover from a fall. In ice skating, know the safety rules. From a standing start, 
          skate forward 150 feet; and come to a complete stop within 20 feet. 
          Skate around a corner clockwise and counterclockwise without coasting.  
          Show a turn from forward to backward. Skate backward 50 feet. In track, show how to make a sprint start. Run the 50-yard dash in 
          10 seconds or less. Show how to do the standing long jump, the running 
          long jump, or high jump. (Be sure to have a soft landing area.) In roller skating (with conventional or in-line skates), know the 
          safety rules. From a standing start, skate forward 150 feet; and come 
          to a complete stop within 20 feet. Skate around a corner clockwise and 
          counterclockwise without coasting and show a turn from forward to 
          backward. Skate backward 50 feet.  Wear the proper protective 
          clothing. Earn a new Cub Scout Sports 
          pin. (Repeat three times with different sports to earn up to three 
          Arrow Points.) Back to the Electives ListSALES (Page  
        246266)
          Take part in a council- or pack-sponsored, money-earning sales 
          program. Keep track of the sales you make yourself. When the program 
          is over, add up the sales you have made. Help with a garage sale or rummage sale. This can be with your 
          family or a neighbor, or it can be a church, school, or pack event.
           Back to the Electives ListCOLLECTING THINGS (Page  
        248268)
          Start a stamp collection. You can get information about stamp 
          collecting at any U.S. post office. Mount and display a collection of emblems, coins, or other items 
          to show at a pack meeting. This can be any kind of collection. Every 
          time you show a different kind of collection, it counts as one 
          requirement. Start your own library. Keep your own books and pamphlets in order 
          by subject. List the title, author, and subject of each on an index 
          card and keep the cards in a file box, or use a computer program to 
          store the information.  Back to the Electives ListMAPS (Page  
        250270)
          Look up your state on a U.S. map. What other states touch its 
          borders? Find your city or town on a map of your state. How far do you live 
          from the state capital? In which time zone do you live? How many time zones are there in 
          the U.S.? Make a map showing the route from your home to your school or den 
          meeting place. Mark a map showing the way to a place you would like to visit that 
          is at least 50 miles from your home.  Back to the Electives ListNATIVEAMERICAN INDIAN LIFE (Page
        252272)
          American Indians once lived all 
          overIndian people live in every part of 
           what is now the continental United States. Find the 
          name of thetribeAmerican Indian nation that lives or has 
          livednearestwhere you live now. Learn about these people.What was this tribe best known for?Learn, make equipment for, and play two 
          NativeAmerican Indian 
          or other native American games with members of your den. Be 
          able to tell the rules, who won, and what the score was.Learn what the American Indian people in your area (or 
          another area) used for shelter before contact with the Europeans. 
          Learn what American Indian people in that area used for shelter today.
           Make a model of an early 
          Native American house. one of these 
          shelters, historic or modern. Compare the kind of shelter you made 
          with the others made in your den. Back to the Electives ListLet's Go Camping (Page 276) 
        
          Learn about the ten essential items you need for a hike or 
          campout. Assemble your own kit of essential items. Explain why each 
          item is "essential."Go on a short hike with your den, following the buddy 
          system. Explain how the buddy system works and why it is important to 
          you to follow it. Tell what to do if you are lost.Participate with your den in front of the pack at a 
          campfire.Participate with your pack on an overnight campout. Help put 
          up your tent and hlp set up the campsite.Participate with your den in a religious service during an 
          overnight campout or other Cub Scouting event.Attend day camp in your area.attend resident camp in your area.Earn the Cub Scout Leave 
          No Trace Award. Back to the Electives List |