January 2008 Cub Scout Roundtable Issue |
Volume 14, Issue
6
February 2008 Theme |
Theme:
Chinese New Year
Webelos:
Scholar & Engineer
Tiger Cub
Requirement 4 |
GAMES
Rock, Paper, Scissors
Brenda, Last Frontier Council
For as long as
most of us can remember, kids have been trying to one-up each other in the game
of Rock, Paper, Scissors. In China, children take it a step further. Here's how:
Two kids sit
side by side at the bottom of a short staircase. On the count of three, both of
them must throw one hand forward in the form of a rock (a fist), paper (fingers
held together, straight out), or scissors (forefinger and middle finger in a
"V").
Following the
logic that paper covers rock, rock breaks scissors, and scissors cut paper, the
player who presents the winning symbol in that round moves up one step. If both
kids display the same symbol, it's considered a tie.
Play continues
in this manner until one child reaches the top step and wins the game.
Chop Sticks Relay Race
Brenda, Last Frontier Council
*
Have
enough sets of chop sticks so that each relay team gets two sets. (You decide
how many relay teams you need.)
*
Get a bag
of individually wrapped fireballs so that when they drop them the candy isn't
everywhere!
*
Divide
the boys into equally-sized teams and then split the teams in half again.
*
Send one
half of each team to one end of the hall and the other half to the other end.
*
The
object of the race is to use the chop sticks (I am not making rules on how they
use them!) to carry the fireball down the hall to the other half of your team
and to hand it off to the next racer.
*
This goes
back and forth until the two groups are on the opposite ends of the hall from
where they started (i.e., everyone got a turn "to run with the ball..").
*
If you
have enough fireballs, then give one to each participant after the race.
*
If you
have enough chop sticks, give them to the winning team/dens to hang on their den
colors.
Chinese Ball
Brenda, Last Frontier Council
Needed: A basketball
Instructions:
1.
The players stand shoulder to
shoulder in a large circle.
2.
One player has a basketball which he
throws to any player in the circle who must try to catch it.
3.
When the ball is caught by a player,
children on either side must raise their arms in the following manner: The
player on the catcher’s right will raise his left arm, and the player on the
catcher’s left will raise his right arm.
4.
If a player raises the wrong arm, or
neither or both, that player leaves the circle.
5.
If a player fails to catch the ball,
he too must leave the circle.
6.
If the player catches the ball, he
throws it instantly to some other player, whose neighbors must raise their arms
as described above.
7.
The upraised arms are lowered again
as soon as a catcher has thrown the ball.
8.
When all but five players are
eliminated, the remaining players are the winners, and the game starts all over
again.
Crossing the Rice Fields (China)
Brenda, Last Frontier Council
*
Divide dens into two teams.
*
Have each team break into two-boy teams.
*
When the leader calls, "Rice!" the first
pair on each team forms a "wheelbarrow" (one boy walks on his hands while the
other holds his ankles) and races across the "rice field" to a "river" (two
parallel ropes on the floor with a board (2x4 lying on wide side) going across
it).
*
At the edge of the river, the players
stand up and walk across the bridge. Then they return.
Alternate River Crossing
At the edge of the river, one player climbs
on the other's back and is carried piggyback across the river.
*
On the other bank, they change places for
the return trip across the river and then wheelbarrow back to their team.
*
The next pair then starts.
Chinese Number Games:
Alice, Golden Empire Council
Use the calligraphy number chart under Den and
Pack Activities to print our or make two sets of cards. Use the cards to play a
Memory, Matching or Snap game.
Forcing The City Gates
Sam Houston Area Council
(very much like “Red Rover”)
*
Appoint captains, choose sides, and form
into two lines facing each other.
*
Everyone in each line, take hold of each
other's hands tightly and sing:
He stuck a feather in his hat,
And hurried to the town
And children met him with a horse
For the gates were broken down.
*
One player from the other side runs with
all his force throwing himself upon the hands of the children who had sung.
*
The object of the game is to “break
through” the gate (the hands).
*
If successful, the two players whose
hands were parted come to his/her side.
*
The other side then sings.
*
One from this group will try to break
through the line, and thus alternate until one side or the other is broken up.
Chopstick Race
Sam Houston Area Council
Set Up:
*
Place a bowl of uncooked rice, popcorn
(easier), M & Ms or Smarties (hardest!) for each team on a chair or table at one
end of the room,
*
Place a pair of chopsticks and an empty
bowl for each team at the other end of the room.
To Play:
*
Using the chopsticks, the first member of
each team picks up a piece of popcorn, rice or a Smartie etc. from their bowl
*
He then carries it to their team's bowl
at the other end of the room
*
Then he runs back and passes the
chopsticks to the next team member who does the same.
*
Continue as a relay race
*
When every team member has successfully
completed the task the team has finished
*
The first team to finish wins. (If the
teams are uneven in numbers, make sure each bowl has the same number of pieces
of popcorn, sweets etc., and continue till they have all been transferred to the
other bowl.).
*
If boys are having troubles with the
smaller items at first, let them use cotton balls.
Select Fruit
Alice, Golden Empire Council
*
Select captains and choose sides.
*
All squat down in two rows twenty feet
apart.
*
Each child is given the name of some kind
of fruit, such as apples, pears, peaches, quinces, or plums - all of which are
common about Peking.
*
The captain on one side then blindfolds
one of the children, while one from the other group rises and walks over to
touch the blindfolded child - returning to their place among their own group and
taking as nearly as possible the position they had when the other was
blindfolded.
*
In case their companions are uncertain as
to whether their position is exactly the same, they all change their position,
in order to prevent the one blindfolded from guessing who it was who left his
place.
*
The covering is then removed from the
blindfolded person's eyes.
*
They should approach the members of the
opposite team to examine carefully the positions of the players or a trace of
guilt in the face or eyes of any of them.
*
They can make "faces" to try to cause the
guilty one to laugh.
*
The player needs to risk a guess and make
a selection of the person who touched them while blindfolded.
*
If they are right, they take the place of
the child who touched them.
*
If they are wrong, they stay on their
side.
*
One from their side is then blindfolded,
and the whole is repeated until one group or the other looses all its children.
Caught You!
Alice, Golden Empire Council
Needed: a large group of people (about
20-30 people), a piece of cloth, and a small ball.
·
Directions:
One person is “it” and is blindfolded.
·
Everyone else sits in a circle.
·
Leader says “Start” and the ball is
passed around the circle.
·
It can shout “Stop” at any time.
·
The person with the ball at that time
must stand up and sing a song, tell a story, make a funny face and noises.
·
See if “It” can identify the person
performing. “
·
It” is replaced every few minutes to keep
the game fun. (This may seem tame and without competition to American
children, but is very popular with Chinese children)
Lame Chicken
Utah National Parks Council
Equipment: 10" long stick for each boy
Set Up: Divide into two groups and have
the boys place the sticks on the ground about 10 inches apart, like the rungs on
a ladder.
Instructions:
*
On the signal, the first boy on each team
hops on one foot over all ten sticks.
*
He then reaches down, picks up the tenth
stick and hops back over the other nine sticks.
*
He tags the next player who repeats the
first boys actions.
*
Continue until all the sticks are gone.
*
The first team to pick up all their
sticks wins!
Chinese Wall
Great Salt Lake Council
Materials needed - masking tape or rope, measuring tape
Play:
*
Players line up along one side of the
gym.
*
Two parallel lines of masking tape are
made down the center of the gym about three to four feet apart.
*
The catcher stands between the lines and
tries to tag players as they try to cross the “wall”.
*
The catcher must stay on the “wall” and
players can only be caught when they are on the wall.
*
If caught, players stay on the wall and
help to catch the rest.
Catch The Dragons Tail
Great Salt Lake Council
Materials needed: handkerchief, Chinese music, cassette or CD player
Play:
*
The boys line up in a single line, each
holding onto the waist of the boy in front.
*
The boy at the end (the tail) has a hanky
hanging out of his back pocket.
*
The boys count down together, “EM”-1,
“ER”-2, “SAN”-3, “KO”-GO!
*
Then the music starts and the boys walk
in time to the music.
*
When the music ends, the first person,
who is the Head of the dragon, tries to catch the tail, (the hanky), on the last
person.
*
The whole dragon must remain unbroken. If
the dragon breaks, a new dragon must be formed.
*
If the head player grabs the tail, he may
continue to be the head.
*
If the body breaks before he touches the
tail, the head becomes the tail, and the next in line is the head and so on,
until each has had a turn being the “fiery head of the lashing tail”.
HIT THE SQUARE
Utah National Parks Council
Equipment:- chalk, disks or washers
Set Up:
Draw a
rectangle on the ground about twelve inches by twenty-four inches.
Divide
the rectangle into two equal squares.
Each
player has a disk or a washer.
Instructions:
*
One player places his disk into the
square.
*
Another player stands about eight to ten
feet away and tosses his disk into the square.
*
If it lands in the square with the other
player's disk, he scores two points.
*
If it lands in the empty square, he
scores one point.
*
The player who reaches a predetermined
score wins.
Fan The Fish
Utah National Parks Council
Preparation:
Draw a
circle on the finish line about 20 inches across.
Make
paper fish for each team.
Make
cardboard or paper place fans for each team.
Draw a
start line for teams to line up at.
Line up
teams in relay formation at the starting line.
Place a
paper fish in front of each team at the start line.
Place the
fan behind on the floor.
Instructions:
*
At the word "Go" the first person in line
picks up the fan and starts fanning the fish toward the circle on the floor.
*
When he gets it into the circle, he picks
up the fish and takes the fish and fan back to the start for the next player.
*
Players may not hit the fish with the
fan.
Materials found in Baloo's Bugle may be used by Scouters for Scouting activities provided that Baloo's Bugle and the original contributors are cited as the source of the material. |
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