January 2009 Cub Scout Roundtable Issue   | 
                     
                    
                       Volume 
						15, Issue 
						6 
                      February 2008 Theme | 
                      Theme: 
						American ABC's  
                          Webelos:  
                                Scholar and Engineer   
  Tiger Cub  Activities   | 
                     
                                    
 
 
GAMES 
State Nickname Charades 
Jim Jones, 
Great Salt Lake Council 
P  
Put a few of State Nicknames from you area, or some of the easier 
to act out in a container and have someone draw them out and try to act them out 
as the audience tries to guess what the Nickname is and what State it is from. 
 
P  
Pick the States you use carefully as some State Nicknames will be 
more difficult to do than others. See List in Theme Ideas 
ABC Memory Game 
Catalina Council 
This is a good 
one for parents and siblings, too. 
Materials: None Directions: 
A:     
One person starts the game by saying: “As I was traveling 
through the woods, I placed an apple in my bag. (or anything that begins with 
the letter A).  
B:     
The next player names the A item and adds something starting 
with B - For example - “As I was traveling through the woods, I placed an apple 
and a balloon in my bag.” 
C:     
Each additional player must repeat what was named and add to 
it something from the next letter of the alphabet.  
Mistakes 
make it funny! 
 
 
ABC Name Game  
Catalina Council 
Another good 
one for parents and siblings, too. 
Materials: None Directions: 
A:     
One person starts the game by saying a name for him (or her, 
if a sibling or Mom), a spouse's name, a place and a product that begin with A.  
For example: “My name is Alex.  My spouse's name is Anna.  We come 
from Austin and we sell apples."   
B:     
The next player gives B names, places and things.  For example 
- “My name is Barbara.  My spouse's name is Brian.  We come from
Boston and we sell beans."   
C:     
One more - “My name is Christopher.  My spouse's name 
is Christine.  We come from Christmas Valley (Oregon) and we sell
Christmas Trees."   
D:     
Proceed through the group, the next player just makes up 
names, place, and item for next letter.  
This game 
does not build.  Not a memory challenge! 
Travelers 
Sam Houston 
Area Council 
P  
The leader tells the Cub Scouts that they are going on an 
imaginary trip.  
P  
Each Scout can go anywhere he wants in the United States, but he 
must only use words that start with the first letter of the name of the place he 
is going to describe what he is going to do there.  
For Example -  
The leader asks the first Scout – “Where are you going?”
 
He might answer “San Diego.”  
The leader asks him – “What are you going to do there?”  
He could reply, “Sing songs” or 
“slurp sundaes.”  
Answers can be very general.  
·  
Going to the “country” to “chase cars” for example.  
·  
Or, going to the “beach” to “bake biscuits.” 
Geography 
Catalina 
Council 
Divide into teams.  
One team picks out a place on a U.S. map, calls out the 
name and challenges the other team to find it in four minutes.  
If the other team gets it in the time limit, they get one 
point.  
If they do not, the other team get the point.  
The game ends when one team has earned 5 points. 
Texas Rodeo! 
Sam Houston 
Area Council 
As each Scout arrives at the 
pack meeting, give him a sign with his number on it.  Assign numbers at random 
as boys arrive. Signs could be made from cake cardboard or cut up cardboard 
boxes or poster board.  
Set up booths around the “arena” for the Scouts to visit 
and earn points.  
·  
Activities could include  
Lassoing,  
Horse shoe throws,  
Balloon pop, etc…  
(See How-To 
Book for more ideas) 
·  
Scouts could bring horses made from broom handles and paper
mache, or an all wood design.  
·  
Have barrel races with 5-gallon buckets as barrels. 
·  
Scouts with the greatest number of points could compete in a 
rooster crowing contest (or all Scouts could “crow” as part of a chorus.) 
Minuteman Run 
Catalina 
Council 
·        
The players form a circle and hold hands.  
·        
A person who is chosen ‘It’ stands inside the circle.  
·        
He walks around the circle, tapping each player’s hands as he says 
each word of the rhyme, “Red, white, blue, out goes you!”  
·        
The two persons he taps on the word, You”, run around the circle 
in opposite directions.  
·        
‘It’ steps into one of the empty places.  
·        
The last one to get back to the empty place becomes ‘It’. 
Ring the Liberty Bell  
Catalina 
Council 
Equipment: Bell, Wire coat hanger, Heavy cord or 
rope,  
Small rubber ball. 
Directions: 
·        
Bend the coat hanger into a hoop, with the hook at the top.  
·        
Hang the bell in the middle of the hoop with the rope, and then 
tie the hoop from a low tree branch.  
·        
This game may be played by individuals or teams. 
·        
The players take turns trying to throw the ball through the hoop.
 
·        
Have a person stand on the other side of the hoop to catch the 
ball.  
·        
Keep score as points are made.  
¡ 
Each time the bell is rung, the player scores three points.  
¡ 
If the ball goes through the hoop but doesn’t touch the bell , he 
scores two points.  
¡ 
If the ball hits the outside of the coat hanger, the player scores 
one point.  
·        
Each player throws the ball only once per turn, and gets five 
turns.  
·        
After everyone is finished, add up the number of points scored by 
individuals or teams. 
We Fought Hard For Those 50 Stars  
Catalina 
Council 
·        
Divide the group into equal teams, lined up a few feet away from 
the table.  
·        
Place a bowl on the table for each team.  
·        
Lay 50 cutout paper stars (approx. 2 inches in diameter) out on 
the table besides each bowl.  
·        
Give each player his own straw.  
·        
On the signal, the first player on each team, runs forward and 
picks up one or more stars, with one breath, by sucking on the straw.  
·        
He carries the star to the bowl and drops it in.  
NO HANDS.  
·        
He then tags the next person in line who does the same thing and 
the first person goes to the end of the line.  
·        
The first team to have all 50 stars in the bowl is the winner. 
(Game can be varied to use 13 stars for a smaller group).  
 
 
A National Tour 
Sam Houston 
Area Council 
ü  
Scouts sit in a circle with one Scout outside the circle. He is 
the tour leader.  
ü  
Each of the Scouts in the circle is given the name of a city in 
the United States (Austin, Baton Rouge, Carlsbad, Destin, Trenton, etc…).  
ü  
The tour leader walks around the circle and announces the next 
stop on the national tour.  
ü  
When a city is called (in any order), the Scout associated with 
that city gets up and starts following the tour leader.  
ü  
The tour leader may call as many cities, or as few, as he wants.
 
ü  
When he calls ‘BUS STOP AHEAD,’ all the Scouts/cities rush back to 
the circle and sit down.  
ü  
The tour leader also tries to find a spot in the circle.  
ü  
The Scout left standing is the next tour leader. 
Map Reading Relay 
Sam Houston 
Area Council 
« 
Divide the den into two teams.  
« 
On tables across the room/space, place maps of the United States 
(or your state) and a marker/pencil.  
« 
Give each Scout on the team a city to find on the map (same cities 
for each team).  
« 
On signal, the first Scout from each team runs to his team’s map 
and circles his city.  
« 
When he returns (leaving the marker/pencil at the map), he tags 
the next Scout who runs to the map and circles his city,  
« 
The relay continues until each Scout on the team has found a spot 
on the map and returned to the starting point.  
« 
The team who finishes the relay first wins. 
Drawing Columbus’ Ship 
Sam Houston 
Area Council 
·        
A pencil or marker and a piece of paper is all that is needed.  
·        
The first player draws a line.  
·        
He passes the pen to the next player, but keeps the pen on the 
paper at all times.  
·        
Everyone has a turn, each trying to add the lines to drawing 
Columbus’ ship.  
·        
Having a picture available of Columbus’ ship might help. 
Variation: Draw the Statue of Liberty or 
something famous near you. 
Heave, Ho, Throw! Relay  
Catalina 
Council 
You should 
shorten these distances for Cub Scouts  CD 
·        
Divide the group into two teams.  
·        
Take one boy from each team about 20 feet from the rest of the 
group and have him sit in a designated spot.  
·        
During the game, he may lean forward slightly and reach, but he 
cannot move from the spot.  
·        
Give the first Scout in each line coil a rope about 25 feet in 
length.  
·        
Each boy makes one throw, holding onto the end.  
·        
The sitting Cub Scout tries to reach the rope being thrown without 
moving from his spot.  
·        
Each boy in the relay line will throw the rope once, and then go 
to the end of the line.  
·        
Teams score whenever the sitting boy can reach the rope thrown to 
him.  
·        
One point is given for each throw that the sitting boy catches.
 
·        
The team with the most points is the winner.  
Eskimo Relay 
Catalina 
Council 
Object:  The team which is able to take the longest 
time to get the ice cube to the end of the line.  
Material:  
2 teams of 5 or 6 players,  
3 adult judges and  
2 to 4 ice cubes 
How to Play:  
ü 
Place each team in line with the players standing behind each 
other about 3 feet apart.  
ü 
Give the 1st player in each line a large ice cube.  
ü 
At the signal, the 1st player turns and places the ice cube on the 
neck of the next player, who must stoop over.  
ü 
The 2nd player tries to balance the ice cube as long as he can.
 
ü 
As soon as it slips he must either catch it or pick it up, then 
turn immediately and place it on the neck of the next person.  
ü 
This continues until the ice cube has gone all the way to the end 
of the line.  
ü 
The judges are on hand to ensure that no one dawdles.  
ü 
The use of hands is strictly forbidden except to move the ice cube 
from one person to the next. 
Here in America 
Sam Houston 
Area Council 
ü  
Scouts sit in a large circle.  
ü  
The first Scout gives the name of an American city, state, town, 
body of water, mountain or island. 
ü  
The next Scout must use the last letter of the word given by the 
previous Scout as the first letter of his American location.  
For example, 
if the first Scout says “Houston,” 
 the second Scout could say “Nebraska,” and  
the third Scout could say “Appalachian Mountains,” etc… 
ü  
This continues until a Scout repeats another Scout’s word or 
cannot give a location in 15 seconds.  
ü  
The game continues with the next Scout.  
ü  
The last Scout to remain is the winner. 
Potato Wheel-barrow Race 
Baltimore Area 
Council 
ü 
Organize a wheel-barrow race with a team of two children--one on 
the floor walking on hands and the other holding up his/her feet  
ü 
Put a potato on the back of each 'wheel barrow'.  
ü 
Listen to the shrieks of glee!  
ü 
If the spud falls off, the team must return to the starting line. 
 
 
American Alphabet Shuffle 
Sam Houston 
Area Council 
·        
Write each letter of the alphabet on a small index card.  
·        
Place in the middle of a table and shuffle the cards.  
·        
Divide the Scouts into 2 or 3 teams, depending on how large the 
group is.  
·        
As the leader selects a card and shows it, the Scouts try to be 
the first on their team to name an American city that begins with the chosen 
letter (ex. A = Austin, Albuquerque).  
·        
The first Scout to answer wins a point for his group.  
·        
The team to reach a designated number of points first wins. 
Patriotic Colors 
Baltimore Area 
Council 
Equipment: None  
Formation: Circle  
Directions: 
ü 
The leader sits in the middle of the circle, points to a player 
and calls 'red'.  
ü 
The player has to name an object that is red (e.g. tomato, fire 
engine) before the leader can count to 10 out loud.  
ü 
The same object cannot be repeated.  
ü 
If a player fails to think of an object before the leader has 
counted to ten, the two switch places. 
ü 
Use the patriotic colors 'red', 'white' and 'blue'. 
Tug Of Peace 
Baltimore Area 
Council 
P
A group of boys sit in a circle holding onto a rope placed inside 
the circle in front of their feet.  
P
The ends of the rope are tied together to make a huge loop.  
P
If everyone pulls at the same time, the entire group should be 
able to come to a standing position.  
P
The Tug of Peace can also be played by stretching the rope out 
straight and having boys sit on either side of it, facing each other in two 
lines.  
P
If both sides pull on the rope evenly, they can help each other 
up. 
Sorry You Missed 
Baltimore Area 
Council 
« 
Have the boys stand in a small circle while each in turn tries to 
toss a beanbag into a small container in the center.  
« 
If he misses he must drop out.  
« 
Each time around the boys move back a step.  
« 
Last one left wins the game. 
Independence Tag 
Catalina 
Council 
‘It’ pursues the rest of the players and tries to touch one 
of them. When one has been touched, he must keep his hand on the spot where he 
was touched and pursue the others. His hand can not be freed from this spot 
until he has tagged someone else. The idea is to tag people in inconvenient 
places … on the ankle, knee, etc.  
 
 
Destination Center 
Sam Houston 
Area Council 
Materials –  
One piece of stretchy elastic 
(like a BIG rubber band) tied in a circle, and  
A bucket for each team. 
Directions –  
ü  
Divide Scouts into teams.  
ü  
The team must stretch out the elastic circle and release it in 
such a way that it falls into the bucket.  
ü  
Each Scout must hold the elastic with two fingers (one from each 
hand) and the team backs away from a bucket placed at the center of their group.
 
ü  
The Scouts must keep the elastic fully stretched just before the 
release, and they must let go of the elastic at the same time. (So, one Scout 
cannot throw the elastic into the bucket…) 
American Foods Bingo 
Alice, Golden Empire Council 
Go to
www.print-bingo.com  and print out Bingo cards with food categories such as 
Appetizer, Meat, Seafood, Fruit, Vegetable, Snack, Dessert, Camping, Potato in 
the squares.  Each person or family gets a card and they have to fill in an 
American food that fits the category in each box.  If you want to make it more 
interesting, start with foods beginning with “A,” then add a food beginning with 
“B” and finally “C” in each square before they yell “Bingo!”  (The 
winning card will have three foods in each square, one each beginning with A, B, 
and C) 
Famous American ABC Bingo 
Alice, Golden Empire Council 
Follow the steps listed above, 
but either use blank squares that must be filled with famous American names, or 
use categories such as Author, Patriot, President, Sports Figure, Inventor, 
Founding Father, Astronaut, etc. 
                 
                
                
                  
                     
                        Materials found in  Baloo's Bugle may be used by Scouters for Scouting activities provided that Baloo's Bugle and the original contributors are cited as the source of the material.  | 
                   
                 
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