February 2009 Cub Scout Roundtable Issue |
Volume
15, Issue
7
March 2008 Theme |
Theme: "When I Grow Up"
Webelos:
Athlete and Engineer
Tiger Cub Activities |
WEBELOS
ATHLETE
PHYSICAL SKILLS GROUP
An athlete is one who keeps his body physically fit, strong,
graceful and agile - a desire of practically every boy. Tell your Webelos Scouts about the
athlete and what it takes to become one. Impress them with the fact that the body is a priceless gift and only a
few minutes of exercise each day are required to keep it physically fit.
By adequate exercise, getting the proper food each day and
taking care of himself, a boy can become an athlete. The activities for this badge can help the Webelos Scout
measure up to the standards of strength, agility, endurance, and coordination
necessary for good active Scouting activities in later life.
Many Webelos leaders use this badge to introduce a new
Webelos Scout to the program. This
begins their Webelos year with an appealing badge to inspire them onward. By laying out a permanent accurately
measured 50 yard dash and 600 yard run near your meeting place, you can easily
test your new Webelos Scouts in less than half an hour. Use a stopwatch when timing these
sprint and distance runs.
Make up a permanent Fitness Progress Chart and retest the
boys at different times throughout the year and chart their progress. They will be interested in bettering
their records.
The boys can make their own physical fitness equipment. A barbell can be made using a 3 foot
dowel or broomstick with 3/4" pipe caps on the ends. The latter are then embedded in 46 oz.
cans filled with cement. Allow
cement to set overnight. Dumbbells
can be made similarly by using foot long dowels and No. 2 size cans filled with
cement and placed on the ends of dowels. Plastic quart containers filled with sand may be used instead of the
cans. A broomstick suspended at
both ends in a garage, basement, or backyard makes an excellent chinning
bar. A deflated bicycle inner tube
makes a good exerciser.
Clean
& Strong
Circle T for True or F for False.
T F Our bodies
"repair" themselves while we sleep.
T F Clean
clothes aren't necessary after a bath or shower - they are just in the morning.
T F Use proper
lighting for all activities including reading, TV viewing, and playing.
T F Fitness is
never just physical - it involves both the mind and body together.
T F Stand tall,
and walk tall with shoulders back and stomach in.
T F It's OK to
share drinking cups, washcloths and towels.
T F Different
foods provide different nutrients, and no one food can sustain us.
T F Rushing
meals or skipping meals can be harmful to your body.
ANSWER: 1 - T, 2 - F, 3 - T, 4 - T, 5 - T, 6 - F, 7 - T, 8
– T
Den Activities
-
Make
your own physical fitness equipment (see above)
-
Watch
a high school track meet.
-
Have
a Physical Education instructor talk to your den concerning fitness.
-
Invite
a professional weight lifter to talk to your den and demonstrate.
-
Attend
a gymnastics exhibition or meet.
-
Plan
a physical fitness demonstration for pack meeting.
Being
Healthy
Good
Health Habits Quiz
Circle the correct answer(s).
1. Bathe/shower
(everyday OR once per week) and especially after exercise.
2. Wash your
hair (1/month OR 2+ times/week).
3. Wash hands
(before eating OR after using the restroom) and when they're dirty.
4. Eat right -
(3 OR 4 OR 6) regular meals each day at regular times!
5. Eat (just
some OR a variety of) food from each of the 4 food groups.
6. The average
10 year old should get at least (6 OR 9 OR 12) hours of sleep each night.
ANSWERS: 1. Everyday, 2. 2+ times, before eating and after
using restroom, 3. 3 meals, 4. Variety, 9 hours
Barbell
Slide
Materials: 2 small 1" styrene balls, 1/2 of a black pipe cleaner,
black paint, white paint, paint marker, or vinyl stick-on letters
Directions: Paint the two balls black. Cut the pipe cleaner into 2 equal
pieces. Push the pieces into the
ball about 1/4" apart. Pull
the pieces apart slightly, curving them outward. With the white paint put the lbs. on the two balls. You can use 5 lbs., the Pack number, or
some outrageous amount of weight.
Volleyball
Serve it Underhand
The underhand serve is the easiest to master for volleyball.
In a game you must put the ball into play from a 10 foot wide area behind the
end line. Always practice with a line in front of you so you will learn not to
cross it until you have released the ball.
For the underhand serve (if right handed), stands with your
left foot about 13” in front of the right foot. Bend both knees a little, lift
the ball in both hands out in front of your chest, to your right side. Hold the
ball in the left hand and start to bring the right hand down. Close the finger
of the right hand as if you were making a loose fist.
Keep your eyes on the ball. Bring right hand down, back, and
up behind you. Step a quarter step forward on your left foot. Swing your right
hand at ball. Just before you hit it, toss the ball up a little and drop your
left hand away from it. (The rules say – release your left hand from the
ball before hitting it.) Strike ball solidly with the palm side of your fist
and follow through. (Of left handed, reverse from right to left.)
Once you master the serve, try using the heel of hand
instead of fist. Close hand instead of your fist. Close your hand half-way so
fingertips come just below the base of the fingers with thumb-tip beside the
first joint of forefingers
The
Athlete
Tune: My Bonnie
They gave me a suit and a number
And sent me out on the field
They gave me a ball called the pigskin,
And shoes with some cleats, toe and heel
CHORUS
Muscles, Cramps, wracking my body with pain, with pain
I stand, wondering, if ever I’ll
do this again!
Next time they gave me a racquet,
They sent me out on the court
Funny the things you encounter,
While trying to learn a new sport.
(CHORUS)
The ordeal was finally over,
At least, that’s what I thought,
When they shoved me the soccer equipment
I fainted dead on the spot!
(CHORUS)
Athlete
Den Activities
TOWEL PICKUP - Take off
your shoes and socks. Pick up a towel with your toes.
PAPER PICKUP - Pick up a
piece of paper from the floor without bending your knees
BOOK CARRY - Walk across
the room with a book balanced on your head.
SKIN THE CAT - Clasp your
hands in front of you. Try to step through the ring formed by your hands and
finish standing upright with them clasped behind you. Return to your original
position by stepping backwards through the ring.
TOE WRESTLING - Two
wrestlers sit on the floor, facing each other with arms clasped around knees.
When they are in this position, place a stick over each person’s elbows and
under his bent knees. Their feet should be flat on the ground with the toes of
one touching the toes of his opponent. The object is for one wrestler to get
his toes under the toes of his opponent and roll him over backwards. If either
wrestler breaks the handclasp above his knees, the other wins the contest.
SIDEWALK TENNIS - Played
with a tennis ball on two squares of sidewalk or patch of level ground marked
off in similar size. Ball is batted with the hands. Use regular tennis rules,
except that there is no serving court
SUGGESTIONS
FOR COMPLETING ATHLETE ACTIVITY BADGE
Requirement #1
Can be combined with the Fitness Activity Badge and the
Sportsman Activity Badge. The subjects of being physically healthy, balanced
diets, and bad effects of drugs, alcohol, and tobacco can be combined and
signed off all together.
Requirement #2
Takes the longest amount of time to complete and sign off of
all the Physical Skills Group. To earn the Physical Fitness Sports Pin, the boy
needs to earn 60 points in a 90 day period. They must exercise or be involved
in some activity for 30 minutes to earn one point. The boy can earn a maximum
of five points in a day. Just remember 30 minutes for one point, 60 points
total in a 90 day period.
You can pass off requirements 3 through 9 as part of this
pin, use requirement 3 and 4 of the Sportsman badge to meet the requirement.
Games
La Plama (Bolivia) -- The
Indians of Bolivia used a bone, but you can use a stick for this game. Set the stick up on end in a hole in
the ground. Draw a straight line
away from the stick. Measure out a
distance of 3' along the line and from the stick. Drive in a peg. Repeat until 6 pegs are in the ground along the line and spaced 3'
apart. You will need a supply of
tennis balls. The boys take turns
trying to hit the stick from the first peg. Those who do hit it move on to the next peg. Those who do not stay at one peg until
they hit the stick. The first boy
to complete the six throws from the 6 pegs wins the game.
Crossing the Rice Fields
(China) -- Players line up in
teams of two, forming two or more columns as in relay formation. On the word "rice" the first
team in each column forms a wheelbarrow and races across the rice fields to the
river (two parallel ropes stretched out on the floor crossed by two 2 x 4's -
one for each team). At the edge of
the river, the players break up and walk across the "bridge" being
careful not to fall in the river. On the other bank they turn around and come back across the bridge and
then reform their wheelbarrow reversing positions and "roll" home
again. The first team to get all
of the pairs across the river and back again wins.
Activity
Ideas
Agility Exercises -- Perform these exercises within
the designated time limits. Rest
two minutes between each set of exercises.
Set 1. (8 minutes)
1. Fish
Flops: Lie flat on your stomach, arms and legs extended and off the
ground. Rock back and forth. (2
min.)
2. Grass
Drill: Run in place. Drop to
ground and bounce up again. (2 min.)
3. Quick
Foot-Knee Touch: Drop quickly to one knee and bounce up again. Alternate knees. (2 min.)
4. Root
Drill: You need a partner for this one. Square off on all fours, locking right shoulder to right shoulder. Try to rock your opponent back off his
feet. (2 min.)
Rest Two Minutes
Set 2. (6 minutes)
1. Crab
Mirror: Two players on all fours. One moves at random to the left, right, back or forward and the other
mirrors his moves. Switch leaders
and repeat. (2 min.)
2. Bear
Hug Take-Down: Two players, one standing behind the other. Player in rear
grasps other player around arms and chest and tries to pull him down. Reverse positions and repeat. (3 min.)
3. Sit-ups:
Lie on back, feet together, hands clasped behind head. Raise up and touch
elbows to knees. Do as many as
possible. (1 min.)
Rest Two Minutes
Flexibility Exercises
1.
Fingers: Extend arms to the side, palms
down. Quickly flex fingers by
alternating between fist and open-hand position. (30 sec.)
2.
Palms: Extend arms to the front, palms down,
wrists locked. Turn palms inward
and outward in quick, short movements. (30 sec.)
3.
Wrists: Same position as palms (above). Rotate wrists clockwise, then
counter-clockwise.(30 sec.)
4.
Forearm
Twist: Arms extended sideward and
parallel to ground. Flex at elbow
bringing tips of fingers to shoulders. Return to starting position. Perform both palms up and palms down. (1 min.).
Shoulder Stretches: 3-part exercise. (a) Rotate one arm over your head and down
slowly. Repeat with other arm. (b)
Shrug your shoulders slowly in complete circle starting the movement by moving
up and back. (c) lock your hands behind head and pull back slowly from
shoulders. (2 min.)
ENGINEER
TECHNOLOGY GROUP
Boys have a natural interest in
how things work. The Engineer Activity Badge gives an introduction to how the
big things in our lives work.
One of the purposes of Cub
Scouting is "fostering a sense of personal achievement by developing new
interests and skills" in boys. This activity badge probably does this more than any of the other badges.
Engineering is one of the most
exacting of the professions and the badge includes projects that will give a
boy an insight into some types of engineering.
One of the purposes of Cub
Scouting is “fostering a sense of personal achievement by developing new
interests and skills” in boys. This activity badge probably does this more than any of the other
badges. Engineering is all about
applied science, and it is one of the most exacting of the professions. This badge includes projects that give
boys an understanding of this profession.
There are many types of engineers; chemical, electrical, civil,
petroleum, mechanical and industrial are just a few. It usually takes a creative mind and attention to detail to
be a good engineer. Through work
on the Engineer Activity Badge, your Webelos Scouts will get an appreciation
for engineering and what it takes to accomplish engineering feats.
Types of Engineers
·
Aeronautical
Engineering: Deals with the whole field of design, manufacture,
maintenance, testing, and the use of aircraft both for civilian and military
purposes.
·
Astronautical
Engineering: Closely related to aeronautics, but is
concerned with the flight of vehicles in space, beyond the earth's atmosphere,
and includes the study and development of rocket engines, artificial
satellites, and spacecraft for the exploration of outer space.
·
Chemical
Engineering: Concerned with the design, construction, and management of
factories in which the essential processes consist of chemical reactions.
·
Civil Engineering: Perhaps the broadest
of the engineering fields; deals with the creation, improvement, and protection
of the communal environment; providing facilities for living, industry, and
transportation, including large buildings, roads, bridges, canals, railroad
lines, airports, harbors, and other constructions.
·
Electrical
Engineering/Computer Science: Divided broadly into the engineering of
electrical power distribution systems, electrical machinery, and communication,
information, and control systems.
·
Industrial or
Management Engineering: Pertains to the efficient use of
machinery, labor, and raw materials in industrial production.
·
Geological &
Mining Engineering: Includes activities related to the
discovery and exploration of mineral deposits and the financing, construction,
development, operation, recovery, processing, purification, and marketing of
crude minerals and mineral products.
·
Mechanical
Engineering: Covers the design and operation of all types of machinery
and small structures.
·
Safety Engineering: Concerned
with the prevention of accidents.
·
Sanitary
Engineering: A branch of civil engineering that has acquired the
importance of a specialized field due to its great importance for a healthy
environment, especially in dense urban population areas.
Make Electricity with a Lemon Battery
Materials: Lemon, steel
wool, copper nail, zinc nail.
- . Scrub
a copper nail and a zinc nail with a piece of wool until they are clean and
shiny.
- Rinse
the nails under the water faucet.
- Poke
the pointed ends of the nails into the center of a fresh lemon. Spaces the two
nails about 1”
apart and leave 1/2” of each nail protruding.
- Take
a small LED (light emitting diode) and touch the leads to the two nails. You should see a glow.
When I was a Cub Scout, we stuck out our
tongue and touched the tops of the two nails and felt a tingle.
What Happened? You have just made
a simple chemical battery and the glow you saw or the tingle you felt on your
tongue was electricity! Because the lemon
contains acid and water, which reacts with the metals, zinc and copper, a slight electrical current was formed and it passed over your tongue from one nail to the other.
Unusual Catapult
Materials: Thin cardboard, colored
pencils, long rubber band, scissors
Directions
1.
Draw two separate
five sided shapes, tracing the pattern as shown.
2.
Cut out. Lightly
fold back along dotted lines.
3.
Color each of the
six separate sections a different color.
4.
Overlap the two
shapes and loop the rubber band over every other corner to hold the two pieces
of cardboard together. The rubber
band should be stretched slightly but not too tight.
5.
When you let go of
the cards, which should be laying flat on the table, the slightly stretched
rubber band will contract which will cause your contraption to “leap” into a
solid shape.
Why does this happen and is this
really a Catapult?
The energy in the stretched rubber band pulls the
cardboard contraption into the shape. This illustrates what makes a catapult spring in the simplest way imaginable.
Explain to your Scouts that some substances, such as elastic or rubber,
stretch when you pull them, but
spring back into their original shape when released
Although most catapults “fling” or “throw” something away from them,
this one uses the spring or force of the catapult to “throw its flat shape “up”
into a ball or solid shape. Even though it is very different from a standard catapult, it nevertheless
operates on the same principles, only
in reverse.
SUGGESTED PATROL ACTIVITIES
1.
Have
the boys find pictures of different bridges and put together a poster for the
pack meeting.
2.
Visit
a college engineering or architecture department.
3.
Invite
an engineer or architect to visit the patrol meeting to talk about their job.
4.
Measure
the dimensions of your meeting place and include the locations of doors and windows. Show how to sketch a simple floor plan
with these measurements.
5.
Make
a block and tackle and demonstrate its use.
6.
Make
catapults and have a contest.
7.
Compare
design and Construction of various kinds of bridges and make a model of one or
more.
8.
Visit
a construction site with a contractor. Ask him to explain the use of blue prints and the order of construction.
9.
Visit
a power generation plant.
10.
Work on the
Academics belt loop and pin for mathematics.
CATAPULTS ARE
DANGEROUS
Be
forewarned that like most machines, all catapults have the opportunity to be
dangerous, even small ones. Catapults were originally invented with the intent to hurt people, so
leaders need to be very safety conscious with boys around catapults. Be safe, so that mistakes won’t lead to
injuries.
LEAF
SPRING CATAPULT
Using wood scraps and an old ruler. Lay the ruler flat onto a larger board
and nail another board over and inch of the end of the ruler. Then wedge a small board under the
ruler to form the leaf spring catapult.
MOUSE
TRAP-A-PULTS
The
spring and lever action of a mousetrap can be harnessed for many kinds of fun
machines. Give the boys
mousetraps, string, tinker toys or K-nex and have a contest to build and see
how far their mousetrap contraption could throw a small object like a dry
bean. Below is an example
with the mousetrap pulling a lever that then throws the bean.
LEVER CATAPULT
Catapult Experiment: Use ruler and rubber eraser or other soft projectile. Have boy strike the short end of the
ruler balanced on a dowel. How far
did the eraser go? Now have him
try it with half the ruler over the edge of a table and hit it with the same
force. Why is there a difference
in the distance that the eraser flies?
BUILDING CHALLENGES
PAPER BRIDGE CONTEST
Hand the Webelos each one sheet of 8½ x 11 paper, two
foam cups, 4” of tape and a matchbox-sized car. Tell them to build a bridge that will support the toy car as
it rolls across the bridge. They
can cut or fold the paper into any shapes that they want. They may use small pieces of tape to
help hold the paper in desired shapes but not to tape to the cups. This can be a group effort, team play
or on an individual project. You
can do something similar as a tower-building contest.
Strong Bridge Ideas:
1.
Cut
a strip and roll it up. Use this
as a center support.
2.
Fold
two long edges of the card.
3.
Cut
a strip and curve it under the bridge as a support.
4.
Cut
three strips and sandwich one folded in a zig-zag.
TRUSS BRIDGES
You will need: Lots of mini-marshmallows, toothpicks, various weight
objects.
1.
Give teams of boys an equal number of marshmallows
and toothpicks.
2.
Between two equal-height objects (like tables) show
them the distance that they must span with their bridge. Tell them that the contest will be to
see how much weight their bridge can hold in the very center of the bridge
.
3.
The bridge must be at least one toothpick wide and
you suggest that they use the marshmallows to connect the toothpicks.
4.
Tell them that the strongest shape is a triangle,
so build a truss bridge that has lots of triangles in it.
PULLEYS, BLOCKS AND TACKLES
There are
five kinds of basic machines that were discovered in ancient times. All complex machines are built out of
some or all of these basic machines: wheel (with axle), pulley, wedge, screw and
lever. This exercise will show the
magic of how pulleys, and blocks and tackles can make lifting something heavy
possible by exerting very little effort.
A
pulley is a special kind of axle and wheel, where the axle is connected to some
object, and a rope goes around the wheel. A block and tackle is formed by two pulleys that may each have several
wheels, and a rope goes around both pulleys. Ropes and pulleys can be connected in many assorted ways to
create different degrees of how easy it is to pull.
A simple “Come-along” can be
made by tying a rope to a fixed object (like a tree), running the rope behind
the object that you want to move, and pull on the rope while standing near the
tree. You will only have to pull
half as hard to make the object move, as if you tried to pull it directly,
because the tree actually helps you pull. You can also achieve the same result by attaching a single-wheel pulley
to the object that you want to move.
By using two pulleys, you may
form a block and tackle. With
pulleys that have enough wheels and enough rope, it would be possible for a
Webelos Scout to move just about any heavy object that the rope and pulleys can
support. The illustrations below
show how to move more than what you normally are capable of pulling directly
with a rope. The Mother Earth News
website also has some excellent illustrations of blocks and tackles.
ELECTRICITY
All matter has electrons and
when electrons move we see the effects of electricity. Metal and water are both good conductors of electricity. Metals like copper and aluminum are
most often used to safely move electricity in appliances. Our bodies are also fairly good
electrical conductors, because our bodies have a lot of water, which is why
people have to be very careful around electricity.
Insulators are things that do not conduct electricity very
well. Wood and plastic are two
good examples of electrical insulators.
MAKE AN ELECTROMAGNET
Materials:
-
Ten
feet of 22-gauge coated copper wire
-
6-volt
lantern battery
-
6 inch iron nail
-
Steel
paperclips
-
Wire
stripper and needle-nose pliers
-
Gloves
Electromagnets take advantage of
a phenomenon where electricity moving in a wire causes a magnetic field around
the wire (shown left).
A single straight wire, with
electricity flowing through it, however, has a very small magnetic field. But when you wrap that wire round and
round about 50 times in a long neat coil, the magnetic fields from all of the
wraps add together to form a strong magnetic field. You can also multiply the strength of the coiled magnetic
field, and make the coils much neater, by wrapping the coil around a long piece
of iron or steel (like a nail). The more tight and neat the wraps are, the better it will work.
To make current flow through the
wire, we need to make an electrical circuit. Strip a half inch of insulating plastic off of each loose
end of the wire, and with the pliers curl the ends of the bare wires into U
shapes. Scatter the paper clips on
a table nearby. Put on a pair of
dry, cloth gloves, because the wires may get hot when the current is
flowing. Hook one bare wire onto
one of the springs on the lantern battery. Now hook the other bare wire to the other spring connection
on the battery and voila you now have an electromagnet that can pick up the
paper clips and any other small ferrous objects. The electromagnet will work until the battery is drained or
the circuit is broken.
Did you notice a spark when the
second wire was connected to the battery? Notice how warm the wires get as the electrical current flows through
them. Disconnect the wires while
the electromagnet is holding paperclips and watch it drop them. Connect the circuit, pick-up paper
clips in one place and move the electromagnet over a box, then disconnect a
wire and drop the paperclips in the box. Continue this until all paperclips have been moved.
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