July 2008 Cub Scout Roundtable Issue |
Volume
14, Issue
12
August 2008 Theme |
Theme:
S'MORE SUMMER FUN
Webelos:
Forester & Naturalist
Tiger Cub
Activities |
SPECIAL OPPORTUNITY
Softball Belt Loop & Pin
www.USScouts.org
Webelos Scouts that earn the
Softball Belt Loop while a Webelos Scout also satisfy part of requirement 4 for
the Sportsman Activity Badge.
Belt Loop
Complete
these three requirements:
«
Explain the rules of
softball to your leader or adult partner.
«
Spend at least 30
minutes practicing softball skills.
«
Participate in a
softball game.
Sports Pin
A
Earn the
Softball belt loop,
and
B
Complete five
of the following requirements:
1.
Compete in a
pack or community softball tournament.
2.
Demonstrate
skill in the following throwing techniques: overhand, sidearm, underhand, and
the relay throw.
3.
Demonstrate
skill in the following catching techniques: fielding a ground ball, fielding a
pop-up, catching a line drive.
4.
Demonstrate
correct pitching techniques and practice for three half-hour sessions.
5.
Demonstrate
correct hitting techniques, including bunting. Practice for three half-hour
sessions.
6.
Explain the
rules of base running and demonstrate skill in the following sliding techniques:
the straight-in slide, the hook slide, and the headfirst slide.
7.
Learn and
demonstrate base coaching signals.
8.
Learn about one
defensive position (shortstop, catcher, etc.) and practice at that position for
three half-hour sessions.
9.
Attend a high
school, college, or community softball game.
Go to:
http://usscouts.org/advance/cubscout/sports/worksheets/Softball.pdf for a
worksheet that may be used while earning these awards.
Swimming Belt Loop & Pin
Webelos Scouts that earn the
Swimming Belt Loop while a Webelos Scout also satisfy requirement 8 for the
Aquanaut Activity Badge and part of requirement 3 for the Sportsman Activity
Badge.
Belt Loop
Complete
these three requirements:
«
Explain rules of
Safe Swim Defense. Emphasize the buddy system.
«
Play a recreational
game in the water with your den, pack, or family.
«
While holding a kick
board, propel yourself 25 feet using a flutter kick across the shallow end of
the swimming area
Sports Pin
A
Earn the
Swimming belt loop,
and
B
Complete five of
the following requirements:
1.
Practice the
breathing motion of the crawl stroke while standing in shallow water. Take a
breath, place your head in the water, exhale, and turn your head to the side to
take a breath. Repeat.
2.
Learn 2 of the
following strokes: crawl, backstroke, elementary backstroke, sidestroke, or
breaststroke.
3.
Learn two of the
following floating skills: jellyfish float, turtle float, canoe (prone) float.
4.
Using a
kickboard, demonstrate 3 kinds of kicks.
5.
Pass the
"beginner" or "swimmer" swim level test.
6.
Visit with a
lifeguard and talk about swimming safety in various situations (pool, lake,
river, ocean). Learn about the training a lifeguard needs for his or her job.
7.
Explain the four
rescue techniques: Reach, Throw, Row, and Go (with support)
8.
Take swimming
lessons.
9.
Attend a swim
meet at a school or community pool.
10.
Tread water for
30 seconds.
11.
Learn about a
U.S. swimmer who has earned a medal in the Olympics
12.
Demonstrate the
proper use of a mask and snorkel in a swimming area where your feet can touch
the bottom.
Go to
http://usscouts.org/advance/cubscout/sports/worksheets/Swimming.pdf for a
worksheet that may be used while earning these awards.
NOTE:
Swimming activities done by Cub
Scout Packs must be done in accordance with the rules in the "Safe Swim
Defense", described in the Guide to Safe Scouting (#34416B). That program is
available for viewing by Clicking Here. Those rules are not mandatory for
individuals or families, of course, swimming in private or public pools, lakes,
or beaches, although families are encouraged to use as much of them as
appropriate. They ARE mandatory for all Cub Scout aquatic activities, trips to
swimming pools arranged as Den or Pack meetings or outings.
Included in the Guide to Safe
Scouting (#34416B) is a procedure and standards for classifying swimming
ability. Requirement 2 for the Swimming Belt Loop, listed above, refers to the
following, taken from the Guide.
Beginner Test
Jump feet first into
water over the head in depth, level off, swim 25 feet on the surface, stop, turn
sharply, resume swimming as before, and return to starting place.
The entry and turn serve the same
purpose as in the swimmer test. The swimming can be done with any stroke, but no
underwater swimming is permitted. The stop assures that the swimmer can regain a
stroke if it is interrupted. The test demonstrates that the beginning swimmer is
ready to learn deepwater skills and has the minimum ability required for safe
swimming in a confined area in which shallow water, sides, or other support is
less than 25 feet from any point in the water.
Swimmer Test
The swimmer test
demonstrates the minimum level of swimming ability required for safe deep-water
swimming. The various components of the test evaluate the several skills
essential to this minimum level of swimming ability:
Jump feet first into water over
your head in depth. Swim 75 yards in a strong manner using one or more of the
following strokes: sidestroke, breaststroke, trudgen, or crawl; then swim 25
yards using an easy, resting backstroke. The 100 yards must be swum continuously
and include at least one sharp turn. After completing the swim, rest by
floating.
The test administrator must
objectively evaluate the individual performance of the test, and in so doing
should keep in mind the purpose of each test element.
"Jump feet first into water over
your head in depth,
The swimmer must be able to make an abrupt entry into deep water and begin
swimming without any aids. Walking in from shallow water, easing in from the
edge or down a ladder, pushing off from side or bottom, and gaining forward
momentum by diving do not satisfy this requirement.
"...Swim 75
yards in a strong manner using one or more of the following strokes: sidestroke,
breaststroke, trudgen, or crawl..."
The swimmer must be able to cover
distance with a strong, confident stroke. The 75 yards must not be the outer
limit of the swimmer's ability; completion of the distance should show
sufficient stamina to avoid undue risks. Dog-paddling and strokes repeatedly
interrupted and restarted are not sufficient; underwater swimming is not
permitted. The itemized strokes are inclusive. Any strong side or breaststroke
or any strong overarm stroke (including the back crawl) is acceptable.
"...swim 25 yards using an easy,
resting backstroke..."
The swimmer must perform a restful, free-breathing backstroke that can be used
to avoid exhaustion during swimming activity. This element of the test
necessarily follows the more strenuous swimming activity to show that the
swimmer is, in fact, able to use the backstroke as a relief from exertion. The
change of stroke must be accomplished in deep water without any push-off or
other aid. Any variation of the elementary backstroke may suffice if it clearly
allows the swimmer to rest and regain wind.
"...The 100
yards must be swum continuously and include at least one sharp turn..."
The total distance is to be
covered without rest stops. The sharp turn demonstrates the swimmer's ability to
reverse direction in deep water without assistance or push-off from side or
bottom.
"...After completing the swim,
rest by floating."
This critically important part of the test evaluates the swimmer's ability to
maintain himself in the water indefinitely even though exhausted or otherwise
unable to continue swimming. Treading water or swimming in place will further
tire the swimmer and therefore is unacceptable. The duration of the float test
is not significant, except that it must be long enough for the test
administrator to determine that the swimmer is resting and likely could continue
to do so for a prolonged period. Drownproofing may be sufficient if clearly
restful, but it is not preferred. If the test is completed except for the
floating requirement, the swimmer may be retested on the floating only (after
instruction) provided that the test administrator is confident that the swimmer
can initiate the float when exhausted.
Boys’ Life
Reading Contest for 2008
SAY ‘YES’ TO
READING
Enter the 2008 Boys’
Life Reading Contest
Write a one-page
report titled “The Best Book I Read This Year” and enter it in the Boys’ Life
2008 “Say Yes to Reading!” contest.
The book can be
fiction or nonfiction. But the report has to be in your own words — 500 words
tops. Enter in one of these three age categories:
8
years old and younger
9 and
10 years old
11
years old and older
First-place winners
in each age category will receive a $100 gift certificate good for any product
in the Boy Scouts official retail catalog. Second-place winners will receive a
$75 gift certificate and third-place winners a $50 certificate.
Everyone who enters
will get a free patch like the one shown above. (And, yes, the patch is a
temporary insignia, so it can be worn on your Cub Scout or Boy Scout uniform
shirt, on the right pocket. Proudly display it there or anywhere!) In
coming years, you’ll have the opportunity to earn different patches.
The contest is open
to all Boys’ Life readers. Be sure to include your name, address, age and grade
in school on the entry.
Send your report,
along with a business-size, self-addressed, stamped envelope, to:
Boys’ Life Reading
Contest
S306
P.O. Box 152079
Irving, TX
75015-2079
Entries must be
postmarked by Dec. 31, 2008 and must include entry information and a
self-addressed, stamped envelope.
For more
details go to
www.boyslife.org
Knot of the Month
Have a Roundtable
Commissioner or Unit Commissioner you think is great, see if have already
earned these and if not, help them along. Fill out their paper to get them
the honor they deserve! CD
Arrowhead Honor and
Commissioner’s Key for Roundtable Commissioners
www.usscouts.org
Arrowhead Honor for
Roundtable/Huddle Commissioner
This Award
can be earned for service as either:
Cub Scout Roundtable Commissioner,
Boy Scout Roundtable Commissioner,
or
Venturing Roundtable Commissioner
Requirements
·
Review all material
in the current
Venturing Roundtable Guide,
Boy Scout Roundtable Planning Guide, or
Cub Scout Roundtable Planning Guide
·
Review all material
in the
Troop Program Resources and Troop Program Features, or
Cub Scout Program Helps
·
Recruit a roundtable
staff.
·
Lead staff in
preparing a 1-year roundtable outline.
·
Supervise the staff
in conducting these roundtables
·
With the district
commissioner and district executive, develop and use an attendance promotion
plan.
·
Attend a council
commissioner conference, roundtable, or planning conference.
Commissioner’s Key for Roundtable
Commissioners
This Award
can be earned for service as either:
Cub Scout Roundtable Commissioner,
Boy Scout Roundtable Commissioner,
or
Venturing Roundtable Commissioner
Requirements
Training
·
Complete the three
session training program outlined in Commissioner Basic Training Manual
·
Complete personal
coaching orientation including the orientation projects.
·
Complete Basic
Training for Cub Scout or Boy Scout Roundtable Commissioners and staff
Tenure
Complete 3
years as a registered commissioner within a 5-year period.
(Tenure for one award cannot be used for other training awards.)
Performance
·
Earn the
Arrowhead Honor Award.
If a Commissioner has
already earned a Scouter’s Key in another position, in lieu of sewing a second
one of these square knots on the uniform, devices should be attached; a
Commissioner’s Device is used for this award.
Materials found in Baloo's Bugle may be used by Scouters for Scouting activities provided that Baloo's Bugle and the original contributors are cited as the source of the material. |
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